The Fall Of Ossard

Colin Taber

About Ossard

Regions of Unae

The many peoples and cultures of Unae, or Dormetia more specifically, all have varied accounts of how they came to be living in their lands and under the rulers they serve. Much more space is required to cover this in the detail it deserves than is available here, suffice to say, a brief summary follows.

 

The Lae Velsanans

 

 Longlived and vibrant, the Lae Velsanans are raising their Fifth and Final Dominion, something promised to them by their gods. While many of their motives are unknown, increasingly more information is spreading across Dormetia by way of rumour. As more information comes to light, spread mostly by traders and sailors encountering Lae Velsanan merchants and military ships, it seems that the future promises few things but hostility... War is coming to Dormetia.

 

The Heletians & Their League

 

The Heletians are a proud people, and one spread across eight distinct nation-states. Despite their many subtle differences, they believe in themselves, their league’s rising power, and hold in a strong and united faith, the Church of Baimiopia.

 

The most powerful member of the Heletian League is Greater Baimiopia, though for richness, one would look to the Kramer Confederation of City-States. The lesser members are Lixus, Teramo, Lucera, Kano, and Heletian Saldae. The lone northern city-state of Ossard is the final member, and, of course, the focus for the tale told in The Fall of Ossard. 

 

Fletland

 

This is a wide and flat land of plains, woods and lakeland wilderness. The Flets arrived two hundred years ago, fleeing the horrors of Def Turtung, The Killings, to tame this wild land and make it their own. They have not forgotten their dark history, seeing their feud with their former Lae Velsanan masters continue, even after two centuries.

 

The Flets follow as many gods as they have lords to rule over them, seeing it as a place of great variety and more. This is no land of peace, though. Instead, it is very much a victim of coastal pirate raids and banditry in the interior.

 

Burvoy

 

This southern kingdom is united under its own faith and king. A land of knights, farmers and golden fields, all spread around a dark and ominous wood at its heart. The cursed Caspas Forest is home to hauntings and grand mysteries.  

 

Evora

 

Evora was once part of Greater Baimiopia, but sold to Prabeq merchants by the local noble house in an effort to settle a huge outstanding debt. The province had already been depleted of its local Heletian population by a famine that followed a poor harvest, and has since been turned into a base for the Prabeq traders, as they range far from their eastern home.

 

Various factions in the Heletian League, particularly those found within the Church of Baimiopia, have decried the loss of the territory, taking up the cause to once again reclaim the land. Those who subscribe to this cause refer to the former territory as Woeful Lost Evora.

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